
It is very important that your learning activities align and support course and module objectives. Appropriate strategies and activities will increase the probability that the level of learning you expect will occur.
Example Table to Match Objective with Type of Activity (Cognitive Domain)
| Level of Learning | Student activities |
|---|---|
| Facts | Self-check quizzes, trivia games, jeopardy games, crossword puzzles, etc. |
| Concepts | Have students show examples/non-examples, student generated flowchart, mind/concept maps, wikis, etc. |
| Rules/Principles | Design projects and prototypes, simulations, board or computer games, etc. |
| Problem-solving | Case study, small group discussion, critical thinking, teamwork,wikis, games, etc. |
We have organized the Tools to Engage by interaction type and then by learning objectives to help you select the appropriate tool. Naturally there is overlap as any single tool or activity can be used for many different outcomes.